

Well, when looking at slimes/waifus and gear, at least. The amount of spirit refill gained with each fill of a demon reproduction bar.Īdmittedly though, it does seem to be hard to notice much difference when changing the values from various sources of that bonus. There are also unique blue recipes, that can only be bought once.Pretty sure it's supposed to be related to the "demon reproduction" and "demon reproduction v2" bars on the demons page.
Wizard and minion idle demons guide upgrade#
Upgrade costs for the Museum Bonus and Minor Prestige recipes: Green recipes unlock a normal recipe with the same name once they are purchased, with the exception of the +1 party slot green recipe which does not. The cost of any of the green recipes depends on how many times you have previously prestiged and is shown in the chart below. Every prestige only 3 green recipes will show up, the 2 you didn't select, and a replacement for the one you selected. Every time you use a green recipe, you perform an alchemy prestige that resets your experiments, adds a mixing vat, and gives +10% damage bonus to your slime adventurers. Green recipes cost an equal amount of shown colors. Monster rarity caps at 1000%, at around 47.7M mix. The formula for each recipe can be generalized as *~2.77 log(Mix)ĭrop chance caps at 2500%, at around 151.6M mix. Normal recipes that are discoverable from the start, by using the experiment button. By default, color change works counter clockwise, but you can check a box called "reverse color" to make it change colors in a clockwise fashion instead. By default you mix 3 of the same color and get 2 of the target color, but you can increase this to a 3:3 ratio via a soul shop buy. Recipe re-rolls are useful to change which of your recipes are doubles.Ĭolor change recipes let you transform slime juices to another color. While the game does not display a decimal point for the number of mixes, it is being tracked, so you do not lose anything if you have an odd number of vats. "Doubles" recipes will provide you with 30% more mixes, meaning that if you perform 100 mixes the stats will increase as if you had mixed 130. When sorting your recipes you can choose to sort by "doubles", showing all recipes that use 2 units of the same color (ex: green/blue/green). There are 3 possible Prestige recipes you can find every reset, and each time you use one, the cost for the next Prestige recipes will increase. After the Prestige, you'll be able to discover the Prestige recipe you chose as a normal recipe that can be mixed for bonuses. Slime Juice and Alchemy Mix Bonuses are kept upon prestige. Mixing one of these will Prestige the Alchemy Lab, permanently giving you +1 mixing Vat and +10% Slime attack boost, but this will reset all your recipes and will have to experiment again to be able to mix them. Sometimes you will find a Prestige recipe with a green background. 1 Vat makes 1 potion and with 3 Vats you make 3 potions. Mixing Vats increases the max number of potions made in a single completion when clicking a recipe. The original rate is 3:2, meaning you'll waste 33% of your juice every time you exchange color, but you can buy "Improved Conversion" from Soul Shop to make the rate 3:3 so no juice is lost. These can help you afford certain recipes, as you can use them to move juices of one color to another adjacent color. There are also 8 color changing recipes available from the start. The total boost to your stats from recipes appears on the lower half of the screen. You can adjust how many times you want to mix a recipe with the game's input box. There are currently 16 normal recipes you can find. When you find a new recipe, it appears on the right side of the screen. There are a total of 512 possible juice combinations, but only a few recipes, so you're not going to find a new recipe every time. You gain new recipes by using the "Experiment" button. In Alchemy Lab you can use the Slime Juice found from Slime Adventure to create different kinds of mixtures, that'll permanently boost various stats.
